Trigger-Initiated Bugs



Category/Ratings:
Severeness factor: 4/5

Requirements:
Several triggers.

Instructions:

1. When giving zerg units from one player to another as they hatch, the game will crash.
2. When using the "Junk Yard Dog" Staredit AI Script, missile turrets and burrowed units will react strangely.
3. As a nuclear missile is launched, they can be given to other players, or ordered to move with an AI script.
4. Many buildings will act strangely if they are continuously moved with a trigger, and commanded by you.
5. Running a standard AI script and using all of the above is funky. :)

Anti-Glitch:
None.

Screenshots:
Currently none.