Zerg Unit Stacking
This is the original source!
Category/Ratings:
Severeness factor: 4/5
Race: Zerg
Requirements:
Burrow ability, burrowable zerg units.
Instructions:
This glitch is fairly easy to do... once you know how. It allows you to
stack burrowable units on top of each other, UNburrowed(Some idiots
think this is just some burrow in the same place then unburrow to watch
them walk off each other, but it's not. -_-). Take any burrowable
unit(I'll use Drone1) and hotkey it(CTRL+1). Burrow it somewhere and
select another burrowable unit(I'll use Drone2, this unit is
unburrowed). Now the next step must be done extremely fast in order to
do it right(It's like a button masher :P). Press the following
keys/combos in the exact order: U(burrow), CTRL+1(hotkey), 1(This will select Drone1[Selection Glitch]), U(unburrow). The idea is to get Drone2 to unburrow before it actually burrowed, but while it's burrowing, using the Selection Glitch.
You will know if you've done it right when you select the units you
thought just burrowed, and they have the selection circle for when they
are UNburrowed. You can just move the units and they will "pop" out of
the ground. Instead of Drone1, you can use any burrowable unit. And
instead of Drone2, you can use any group of burrowable units. The
glitch allows other units to walk on these units, so when two units
have this effect, they can walk on each other. They will also have no
shadow.
Anti-Glitch:
Counter these with; Sieged Tanks, Science Vessels(Irradiate), Spider Mines, Reavers, High Templars(Psionic Storm), Archons(May die against stacked
Hydralisks), Lurkers, Defilers(Plague), and Infested Terrans(May die
against stacked Hydralisks).
Screenshots:
Currently none.